MMORPG food for thought…..
What are the lessons of MMORPGs today?
Interesting article, full of wonderful snippets:
Intelligent beings who have civilizations and languages of their own
are generally evil and should be slain.
Killing is the only real way to gain people’s admiration.
Well, you can make stuff too, but you won’t earn the same kind of admiration.
In fact, there are only two kinds of admiration in the world,
and they can be quantified.
There are no governments. Thus there are no laws.
Instead, there are laws of physics.There are gods, and they are capricious,
and have way way more than ten commandments.
Nobody knows how many because everyone clicked past them.
but what really intrigued me was this posted comment:
>>Death doesn’t really sting. Nerf, however, is incredibly painful.
That’s the problem with ressurection.
And it’s the reason why I never really understood
why we should worship a certain carpenter.
When you get a full exp res, your “sacrifice†means nothing.
Hell, I’d be willing to sacrifice myself for the sake of mankind
if I knew that I would be back three days later.
now I could go on about how the ‘Net causes us
to overly abstract things and presents us , at times,
with a nearly godlike ability to custom config damn near anything
to the dictates of our increasingly fickle-to the-point-of-being-neurotic
boson-sized attention spans, but…
i’m thinking he has a point… if that’s all there is to it…
but then again, this might be a case of an incongruity
between words and actual action - happens a lot in the human species…
3 days to resurrect -
17,280x longer than a 15-second MMORPG resurrection….
and the death would be real,
involving excruciating amounts of pain
(both median nerves severed by steel spikes)
and, in the end, dying of asphyxiation…
even if I knew I’d regenerate in 72 hrs,
there’s no way I’d go through all that crap…
not for an intellectual exercise,
or for a rose-tinted romantic ideal (a la Les Miz)
if I deeply loved the person,
I might think about doing it -
no guarantees, though……